GAME DEV

Far-reaching experimental gameplay engine development focused on dynamic spell casting and dimensional rifts.

Overview

  • Developed custom C# scripting systems for all gameplay elements and responsive AI

  • Created original 3D environments with advanced texture mapping and lighting techniques

  • Designed novel systems for combat, spell casting, and dimensional travel

  • Integrated audio and visual elements to create cohesive narrative experiences

  • Established consistent world-building and lore that informed all design decisions

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